![]() ![]() ![]() ■ Only the normal difficulty of Scenario 1 is available. ■ After completing all three scenarios, the traditional rogue-like mode is unlocked. (New scenarios can be seen as save points in the story.) ■ After completing scenarios, new scenarios and difficulties are unlocked. ■ Unlocking a new character requires the previous character to reach level 3, and each character has unique gameplay. ■ At the end of each run, regardless of whether the player passes or fails, the character gains experience and levels up to a maximum of 10, unlocking new skills and accessories. Each level unlocks three new skills and one new accessory, allowing players to try out a new build in the next run. However, at the end of each run, they gain experience and level up, with the maximum level being 10. We are a rogue-like game, so every time the player fails, they need to start over. ![]()
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